
- BGG rank
- BGG #3,746
- BGG rating
- 6.5
Warhammer 40,000 (Third Edition)
- 2–6 players
- 30–120 min
- Complexity 3.5/5
- 1998

Rules assistance for Judge Dredd: Mutant Sky Raiders
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Judge Dredd: Mutant Sky Raiders is an expansion for Judge Dredd: I am the Law – Starter Set released in 2019 for 2–8 players, 60–240 minutes per game, and ages 12 and up. It was designed by Andy Chambers, Gavin Thorpe, and Roger Gerrish and its main mechanics are Scenario / Mission / Campaign Game.
Despite the widespread opinion of Muties as stupid and animal‐like, a surprising number are tech‐savvy and scavenge extensively among the ruins of the Cursed Earth. There are dozens of small bands with the skill to convert run-of‐the‐mill mounts, such as Power Boards and Sky Bikes, into deadly machines of war. —description from the publisher
Judge Dredd: Mutant Sky Raiders supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Judge Dredd: Mutant Sky Raiders is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Judge Dredd: Mutant Sky Raiders for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Judge Dredd: Mutant Sky Raiders belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Judge Dredd: Mutant Sky Raiders are: Andy Chambers, Gavin Thorpe, and Roger Gerrish. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Judge Dredd: Mutant Sky Raiders as an expansion for Judge Dredd: I am the Law – Starter Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Judge Dredd: I am the Law – Starter Set to use it. Check that your edition of Judge Dredd: I am the Law – Starter Set is compatible, as some expansions were revised between editions.