Jugurtha: Guerrilla Warfare in Numidia
BGG rating
7.4

Jugurtha: Guerrilla Warfare in Numidia

1998

Rules assistance for Jugurtha: Guerrilla Warfare in Numidia

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 3.5/5

Rules assistant for Jugurtha: Guerrilla Warfare in Numidia

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Answers come from the official rulebook, with the page to check.

Jugurtha: Guerrilla Warfare in Numidia is a board game expansion released in 1998 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and Mark Herman and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Jugurtha simulates the two key battles of the Jugurthine War (112-105 BC), in which Rome expanded to take virtually all of North Africa, destroying, in the process, the once-proud kingdom of Numidia ... Jugurtha also gives gamers something they rarely see in ancient world battles: guerrilla warfare. Here's a rare chance to test your on-field maneuver capabilities. In addition, the Numidian forces are rather different: almost entirely light in nature, they rely on speed and mobility more than anything else. Battles: The Muthul River - 109 BC Cirta - 106 BC Expansion module for the Great Battles of History (GBoH) series game Caesar: The Civil Wars. SPQR is required to use historical units for The Muthul River scenario.

Questions and answers

Jugurtha: Guerrilla Warfare in Numidia supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.