Jumbo Jet
BGG rank
BGG #31,140
BGG rating
5.0

Jumbo Jet

1975

Rules assistance for Jumbo Jet

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 240 min
  • 9+
  • Complexity 1.5/5

Rules assistant for Jumbo Jet

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jumbo Jet is a board game released in 1975 for 2–6 players, 240 minutes per game, and ages 9 and up. It was designed by Dick de Rijk and its main mechanics are Set Collection, Trading, and Roll / Spin and Move.

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About the game

This game is a Monopoly variant, with an international airways theme. The board depicts the world and many of the world's major cities. Each player controls an airline (represented by a coloured tail fin). To kick off with a player starts at home base and picks up a card which has the name of a city on it. The player flies to that city and returns to base, then gets the landing rights for that city. Anyone landing there in future must pay for the privilege. More landing rights must be paid if the player owns a "set" made up of several cities in that country/continent. Airlines represented are British Airways, Lufthansa, Air France, Alitalia, KLM and SAS. Contents (Jumbo Jet editions): Game board 2 six-sided dice 6 playing pieces 6 flight arrows 6 x 8 route-right indicators 22 chance cards (red) 38 booking tickets (blue) 'Jumbo' play money in denominations of 1000, 2000, 5000, 10000, 50000 and 100000

Questions and answers

Jumbo Jet supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.