Jumpin
BGG rank
BGG #26,891
BGG rating
5.5

Jumpin

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Rules assistance for Jumpin

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 15 min
  • 8+
  • Complexity 1.6/5

Rules assistant for Jumpin

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jumpin is a board game released in 1964 for 2 players, 15 minutes per game, and ages 8 and up. Its main mechanics are Grid Movement.

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About the game

Part of the 3M Bookshelf Series. Each player has 12 metal pawns (which feel great to hold and move!) and the object is to move these pawns into the back two rows on the opposite side of the board. The first player to accomplish this is victorious. Movement is very basic. A pawn can only move by leaping over other pawns, ala Chinese Checkers. However, a pawn may leap over any number of pawns that are in a row, either vertically or horizontally. Players alternate making moves until someone wins.

Editions

  • Jumpinen3M1968
  • Jumpinen3M1964
  • Jumpinen3M1964

Mechanics

Publishers

  • 3M

Questions and answers

Jumpin supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.