
- BGG rank
- BGG #18,173
- BGG rating
- 7.3
Quagmire
- 2–4 players
- 20–45 min
- Complexity 2.0/5
- 2026

1981
Rules assistance for Jungle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jungle is a board game released in 1981 for 2–6 players, 30 minutes per game, and ages 9 and up. It was designed by Peter Pallat and its main mechanics are Point to Point Movement and Tile Placement.
Contents: 36 tiles depicting the jungle. Shaped as three hexagons together (. a three hexagon??). Each tile has different junctions from which 3 paths come out. 12 counters of each color. From the rules: "This unusual game of strategy is played in 2 phases: 1. In the first, players use the tiles to create a jungle in which there are a number of continuous and broken paths. Each player claims the junction on each card they lay down using their colored counters. 2. In the second phase, players race to be the first to remove all their counters from the jungle by following the continuous paths to the outside"" Basically, the first phase is like playing Carcassonne, you lay a tile you put a man on the junction. (surprise?). Then every player tries to move the men out following the quickest route. One move, one tile. Blocking is important in this game.
Jungle supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jungle is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jungle for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jungle has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jungle belongs to these categories: Territory Building, Abstract Strategy, and Maze. Its main mechanics are Point to Point Movement and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jungle are: Peter Pallat. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jungle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.