
- BGG rank
- BGG #13,418
- BGG rating
- 7.6
The Great Heathen Army
- 2 players
- 60 min
- Complexity 2.1/5
- 2018

2023
Rules assistance for Kaiju Table Battles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Kaiju Table Battles is a board game released in 2023 for 2 players and 30–60 minutes per game. It was designed by Amabel Holland and its main mechanics are Dice Rolling, Grid Movement, and Scenario / Mission / Campaign Game.
Clobber your enemies, knock down buildings, and unleash your fearsome breath weapons in this personal love letter to Showa-era monster fights. At its core, Amabel Holland's Kaiju Table Battles is about teams of giant monsters beating the snot out of each other on a tense 5 x 4 battle grid. Dice you roll and place this turn can be spent on a later turn to unleash attacks, or to use reactions to cancel or mitigate the attacks coming in your direction. Each of your fifty-foot fighters has their own combination of attacks, reactions, movement effects, and special powers, giving them a unique role on the battlefield and in your team. While you're trying to win a match against your opponent, you're also working with them to achieve a cooperative goal that emphasizes some aspect of the game. For example, you might be trying to knock down three buildings, and the most efficient way to do that of course is to slam an enemy monster into them! Achieve the goal, and you'll get to open an envelope containing a brand new monster and a new rule that applies to all future matches. These envelopes also contain "swaps" – alternate attacks and powers for existing monsters, allowing you to customize your team and try out new strategies. (Each of the nine envelopes is hand-packed by the game's designer or someone important to her.) Over the course of several matches, the game itself becomes more complex, challenging, and nuanced. It's not quite a legacy game – no components are destroyed or altered, and there isn't an overarching start-to-finish narrative with plot twists. But as the game's colorful cast of characters grows, what emerges is a kind of story told along the edges – a series of meditations on monsters, identity, community, and queerness. -description from publisher
Kaiju Table Battles supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Kaiju Table Battles is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Kaiju Table Battles has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kaiju Table Battles belongs to these categories: Fighting and Science Fiction. Its main mechanics are Dice Rolling, Grid Movement, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kaiju Table Battles are: Amabel Holland. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kaiju Table Battles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.