
- BGG rank
- BGG #18,377
- BGG rating
- 5.8
Wealth of Nations
- 2–6 players
- 120 min
- Complexity 2.1/5
- 1975

Rules assistance for Kapital!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kapital! is a board game released in 2019 for 2–5 players, 60–120 minutes per game, and ages 9 and up. It was designed by Monique Pinçon-Charlot and Michel Pinçon and its main mechanics are Roll / Spin and Move.
Kapital! is much more than a board game, it is quite simply the first game of critical sociology. It allows you to understand and even experiment with the sociological mechanisms of domination, with a board game as funny as it is thrilling, brought to life by the designer Etienne Lécroart. With family or friends, from 9 to 99 years old, a game to put in all hands to see the world as it is ... and want to change it! So it's your turn to try to win ... the class war! Each player starts on the same line, but one is dominant and the others are dominated, this will determine which fate cards you can draw in each round and your starting capital. At Kapital! you can have 4 different assets: financial, social, symbolic or cultural. On your turn, roll a die and move your pown, then draw a Destiny card. The end of the game is triggered when a player reaches the last space: financial paradise! The winner will be the one who has raised the most funds in each of the capitals.
Kapital! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kapital! is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kapital! for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kapital! has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kapital! belongs to these categories: Economic and Educational. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kapital! are: Monique Pinçon-Charlot and Michel Pinçon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kapital! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.