Karesansui: Weeds
BGG rating
6.8

Expansion for Karesansui

Karesansui: Weeds

2013

Rules assistance for Karesansui: Weeds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 50 min
  • 10+
  • Complexity 2.5/5

Rules assistant for Karesansui: Weeds

What would you like to know?

Answers come from the official rulebook, with the page to check.

Karesansui: Weeds is an expansion for Karesansui released in 2013 for 3–6 players, 50 minutes per game, and ages 10 and up. It was designed by Joseph Kisenwether and its main mechanics are Set Collection and Auction / Bidding.

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About the game

Karesansui: Weeds, an expansion for Karesansui, puts an extra challenge in your effort to tend the Masters' rock gardens and create pleasing arrangements of stones. During set-up, place the five wooden weed tokens in the bag along with the stones. When drawing stones from the bag, if you draw a weed, place it with the pile of rocks that you're currently assembling for bid. If you win a weed along with rocks, you wait for everyone to place their rocks in their gardens, then you place the weed in another player's garden. During scoring, you receive one demerit card for each weed in your garden. If you place a rock in a garden where a weed is located, you remove the weed in place of the rock. Alternatively, if you pass during bidding, you can remove all of the weeds in your garden. In either case, removed weeds are placed into the bag once again. You just can't get rid of them forever!

Questions and answers

Karesansui: Weeds supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.