
- BGG rank
- BGG #12,933
- BGG rating
- 6.4
Ramen
- 2–5 players
- 15–30 min
- Complexity 1.4/5
- 2018

2024
Rules assistance for Keyframes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Keyframes is a board game released in 2024 for 2–4 players, 15–25 minutes per game, and ages 8 and up. It was designed by Isra C. and Shei S. and its main mechanics are Set Collection and Selection Order Bid.
You are a talented group of animators looking for a job, and you have reached the last test in the recruiting process of the prestigious Cheesetoon Network studio. However, if you want to get the single vacancy in the company, you will have to compete to determine who is able to create the perfect frames in the best animation sequences. In Keyframes, you will have 3 rounds to prove that you deserve the vacancy. To achieve this, each one will have a hand of frames (cards) and another 5 frames will be placed in the center of the table. In each turn you must play a card from your hand, which you will reveal simultaneously to determine the turn order of the next phase. In this second phase, we will build sequences by selecting one of the available frames, among which will be those used from the players' hand to determine the turn order. But pay attention! You can only have 2 projects open at the same time on your work table, and the sequence you add must be correlative with the ones you have, moreover, you can only add it if it is the prior or subsequent frame form the one you were working on previously. If it is not possible to add it following this rule, you must close your current project to start a new one, which will penalize you in the final scoring. If you are able to make more and better sequences than your rivals, the job will be yours! Keyframes is a “filler” with very simple rules, which combines turn order bidding with a restrictive set collection which will force you, each turn, to calculate the best time to play which card, and which card to add to your sequences. A game of Keyframes takes about 15 minutes to play, and can be played with 2 or 3 people individually, or 4 with a special 2 vs. 2 team system. —description from the publisher
Keyframes supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Keyframes is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Keyframes for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Keyframes has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Keyframes belongs to these categories: Card Game and Movies / TV / Radio theme. Its main mechanics are Set Collection and Selection Order Bid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Keyframes are: Isra C. and Shei S.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Keyframes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.