Keyper at Sea
BGG rating
7.9

Expansion for Keyper

Keyper at Sea

2021

Rules assistance for Keyper at Sea

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 14+

Rules assistant for Keyper at Sea

What would you like to know?

Answers come from the official rulebook, with the page to check.

Keyper at Sea is an expansion for Keyper released in 2021 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Richard Breese and its main mechanics are Set Collection, Area Majority / Influence, and Tile Placement.

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About the game

Keyper at Sea is an expansion of the game Keyper which includes 2 versions: the Shallow Water game and the Deep Water game, plus solo mode games for both Keyper and Keyper at Sea - Shallow Water by Dávid Turczi. Keyper at Sea introduces a 'folding' sea board, replacing the country board in the Shallow Water game, but as an additional board in the Deep Water game. The sea board contains additional water spaces and introduces the fish market field. In addition there is a fish market board, fishing boats, fish fairs, store tiles, sea creatures and treasures. In the Deep Water game, players complete the seasons on different turns. The first player to complete a season gains a store tile and then plays through that season for a second time. This is an unusual concept which can provide new and interesting game challenges. Keyper at Sea presents players with more scoring opportunities than in the base game of Keyper and players are likely to be able to score achieve higher scores. —description from the publisher

Questions and answers

Keyper at Sea supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.