
- BGG rank
- BGG #2,034
- BGG rating
- 7.9
Warfighter: The WWII Tactical Combat Card Game
- 1–6 players
- 30–90 min
- Complexity 3.1/5
- 2016

Rules assistance for Kill Shot: The Counter-Terrorism Party Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kill Shot: The Counter-Terrorism Party Game is a board game released in 2011 for 2–5 players and 20 minutes per game. It was designed by Dan Verssen and its main mechanics are Hand Management.
Kill Shot is unlike any of our other games. Kill Shot is ultra fast paced with each terrorist hunt taking only 1 or 2 minutes. An entire terrorist campaign takes less than 20 minutes. Kill Shot is a speed card game played in real-time, like a firefight. As you and your friends frantically throw down cards, you’ll scream manly phrases like “Cover me!”, “Jam!”, “Reloading!”, and of course the ultimate “Head Shot!” This is the perfect party game, convention game, and game to play with all your non-gamer friends. The game comes with 1 (ONE!) sheet of rules. We have included 3 modes of game play, to match-up with the three basic modes of fire on close-quarters assault weapons (Single, Burst, and Auto). The three ways to play are: “Hunt”, “Head Shot”, and “Situation Room.” In addition to the core rules, we’ve included add-on rules that can mix and match however you like with the core rules. Kind of like the lights, lasers, and suppressors that can be added to modern firearms. These include high-impact options such as: “Hot LZ”, “Taliban”, “Night Mission”, “One Shot One Kill”, and “Reign of Terror”.
Kill Shot: The Counter-Terrorism Party Game supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kill Shot: The Counter-Terrorism Party Game is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Kill Shot: The Counter-Terrorism Party Game has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kill Shot: The Counter-Terrorism Party Game belongs to these categories: Card Game, Party Game, and Real-time. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kill Shot: The Counter-Terrorism Party Game are: Dan Verssen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kill Shot: The Counter-Terrorism Party Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.