
- BGG rank
- BGG #88
- BGG rating
- 8.0
Star Wars: Imperial Assault
- 2–5 players
- 60–120 min
- Complexity 3.3/5
- 2014

Rules assistance for Kill Team: Brutal & Cunning
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Kill Team: Brutal & Cunning is an expansion for Warhammer 40,000: Kill Team – Hivestorm released in 2024 for 1–2 players, 30–90 minutes per game, and ages 12 and up.
Kill Team: Brutal and Cunning pits the belligerent Ork Wrecka Krew against a band of wily Ratling marksmen in a tense battle in the Undermuzzle Barrens. There’s a third drop of kill teams and datacards to round out the available teams, while Lieutenant Titus makes his debut as a solo release, and mechanical horrors beyond mortal comprehension arrive in Legions Imperialis. Kill Team: Brutal and Cunning contains two kill teams. The Wrecka Krew is made up of a Boss Nob, five Orks, and two Bomb Squigs, while there are 10 Ratling operatives and a battlemutt lead by a Ratling Fixer. It also includes Killzone Upgrade: Compound Siege, comprising two bunkers, six fire steps and six stockades for use with Killzone: Volkus. The 72-page softback Brutal and Cunning dossier is packed with lore for the mission and kill teams, plus rules for the Wrecka Krew and Ratlings, and the Volkus Compound Mission Pack contains PvP and PvE scenarios. You’ll also get all the datacards and tokens you need for both kill teams, as well as an Ork transfer sheet with 438 transfers. Brutal and Cunning is the first expansion for the latest edition of Kill Team. —description from the publisher
Kill Team: Brutal & Cunning supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kill Team: Brutal & Cunning is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kill Team: Brutal & Cunning for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kill Team: Brutal & Cunning belongs to these categories: Fighting, Wargame, and Miniatures. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Kill Team: Brutal & Cunning and want something comparable for your next game night.
The catalogue lists Kill Team: Brutal & Cunning as an expansion for Warhammer 40,000: Kill Team – Hivestorm. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer 40,000: Kill Team – Hivestorm to use it. Check that your edition of Warhammer 40,000: Kill Team – Hivestorm is compatible, as some expansions were revised between editions.