
- BGG rank
- BGG #26,297
- BGG rating
- 5.8
Rette sich, wer kann!
- 2–4 players
- 20 min
- Complexity 1.0/5
- 1983

1976
Rules assistance for King Kong
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
King Kong is a board game released in 1976 for 2–4 players, 20 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move, Area Movement, and Dice Rolling.
This was a tie-in product released with the 1976 remake of King Kong and the box features promotional art from the movie poster. In this Roll and Move game, players make their way towards King Kong to prevent him from reaching the top of the World Trade Center. King Kong defends himself by spinning and knocking players off the board. Cards can help or hinder players in their mission. A player wins if he successfully completes five attack missions on King Kong before he reaches the top of the World Trade Center OR if he is the first to complete on attack mission and the Special Mission (rescue the girl in King Kong's right hand). From the rules: King Kong is climbing the World Trade Center. Can you stop him? As a member of a special attack team, you go up the building after him. If you can successfully attack him five times, you'll win. But make one false move and the giant beast will twist and turn to knock you off the board. Then you must start again. Suspense mounts as he nears the top. Who will win? You...another player or the Mighty KING KONG!?
King Kong supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King Kong is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King Kong for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King Kong has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
King Kong belongs to these categories: Movies / TV / Radio theme and Adventure. Its main mechanics are Roll / Spin and Move, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists King Kong as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.