
- BGG rating
- 8.3
King of the Valley: The Festival
- 2–4 players
- 45–60 min
- 2023

2021
Rules assistance for King of the Valley
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
King of the Valley is a board game released in 2021 for 2–4 players, 40–60 minutes per game, and ages 10 and up. It was designed by Hans van Tol and its main mechanics are Set Collection, Variable Set-up, and Tile Placement.
A long time ago in a land far, far away, there was a thriving valley with various inhabitants. They wandered aimlessly in need of a true leader to guide them. Are you the king who will lead them the way? Do you have a strategy to acquire their trust, and are you cunning enough to challenge other would-be kings? They cannot be trusted as they will do anything to claim the crown you deserve. No sacrifice is too big or small for them. They may think being king is as easy as summoning subjects to their side, squeezing the gold from their pockets through taxes, and arranging some marriages, but only a true king will be able to keep up the morale and lead the inhabitants through the ever-changing circumstances in the valley and the hills. In King of the Valley, you must obtain the highest reputation of all the kingly contenders, with reputation being determined by influence, bonuses, and gold. To set up, lay out 25 of the character tiles from age I in a 5x5 grid, with each king starting on a different tile and with 2 gold in their reserve. On a turn, you can first choose to acquire a tile from the "hill" for the listed gold price; the hill has two columns of six characters, with the characters costing 2-10 gold based on their height on the hill. When you acquire a tile, add it to your personal castle board. Characters have 0-5 influence, with the 1-5 influence characters being sorted by type and with the 0-value jester standing in for a character of your choice (but still being worth 0 influence). You then move your king orthogonally or diagonally, stopping on the character tile you want to claim; alternatively, you can move across 2-3 identical characters in a line, stopping on the space after them in order to collect them all! Add these character tile(s) to your castle board, and if you now have face-up characters with influence from 1-5, you can turn them face down to claim a kingdom bonus of points and coins. To end your turn, refill empty spaces in the grid by choosing one column of the hill, then drawing characters from it as needed to fill empty spaces. Finally, draw character tiles from the stack to refill the hill, thereby giving everyone a glimpse at what can come on the playing area in the future, not to mention what can be acquired if you have enough coins in hand. Specialist characters show up on the board — the priest, the wizard, and the tax collector — with you receiving immediate bonus actions should you collect them. When the hill can't be fill completely, the game ends. All characters in your collection add their influence points to your score. Collecting 3-5 knights in the same order grants you bonus points, as does each pairing of a farmer with a farmer's wife. Add any kingdom bonuses to your sum, then whoever has the highest reputation wins.
King of the Valley supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King of the Valley is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King of the Valley for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King of the Valley has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
King of the Valley belongs to these categories: Economic, Deduction, and Puzzle. Its main mechanics are Set Collection, Variable Set-up, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of King of the Valley are: Hans van Tol. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists King of the Valley as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.