
- BGG rank
- BGG #28,174
- BGG rating
- 5.3
1984: Animal Farm
- 3–5 players
- 60–90 min
- Complexity 2.6/5
- 2012

Rules assistance for Kingpin: Colombian Cartel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kingpin: Colombian Cartel is an expansion for Kingpin released in 2010 for 2 players, 15 minutes per game, and ages 15 and up. It was designed by Rafał Cywicki, Krzysztof Cywicki, and Krzysztof Hanusz and its main mechanics are Variable Player Powers, Area Majority / Influence, and Tile Placement.
Tactical board game for 2 players, participants play the roles of the eponymous kingpins – mafia bosses. The objective of the game is to defeat the enemy mafia, led by the opponent. Three important features of the game are: a two-sided game board featuring two different maps, three victory conditions available for the players, and the lack of randomness during play. After one year Kingpin once more hits the city. The Colombian Cartel gringos roam the streets... 8 new tiles give you new countless tactics and expand the gameplay for many hours. The first expansion for Kingpin published at Spiel'10.
Kingpin: Colombian Cartel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Kingpin: Colombian Cartel is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kingpin: Colombian Cartel for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kingpin: Colombian Cartel has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kingpin: Colombian Cartel belongs to these categories: Fighting, Abstract Strategy, and Mafia. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kingpin: Colombian Cartel are: Rafał Cywicki, Krzysztof Cywicki, and Krzysztof Hanusz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kingpin: Colombian Cartel as an expansion for Kingpin. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Kingpin to use it. Check that your edition of Kingpin is compatible, as some expansions were revised between editions.