Kingpin: Colombian Cartel
BGG rating
6.3

Expansion for Kingpin

Kingpin: Colombian Cartel

2010

Rules assistance for Kingpin: Colombian Cartel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 15+
  • Complexity 2.0/5

Rules assistant for Kingpin: Colombian Cartel

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kingpin: Colombian Cartel is an expansion for Kingpin released in 2010 for 2 players, 15 minutes per game, and ages 15 and up. It was designed by Rafał Cywicki, Krzysztof Cywicki, and Krzysztof Hanusz and its main mechanics are Variable Player Powers, Area Majority / Influence, and Tile Placement.

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About the game

Tactical board game for 2 players, participants play the roles of the eponymous kingpins – mafia bosses. The objective of the game is to defeat the enemy mafia, led by the opponent. Three important features of the game are: a two-sided game board featuring two different maps, three victory conditions available for the players, and the lack of randomness during play. After one year Kingpin once more hits the city. The Colombian Cartel gringos roam the streets... 8 new tiles give you new countless tactics and expand the gameplay for many hours. The first expansion for Kingpin published at Spiel'10.

Questions and answers

Kingpin: Colombian Cartel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.