
- BGG rank
- BGG #509
- BGG rating
- 7.2
Dice Forge
- 2–4 players
- 45 min
- Complexity 2.0/5
- 2017

Rules assistance for King's Forge: Gold
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
King's Forge: Gold is an expansion for King's Forge released in 2018 for 2–5 players, 45–80 minutes per game, and ages 14 and up. It was designed by Chris Schreiber and its main mechanics are Dice Rolling, Open Drafting, and Deck, Bag, and Pool Building.
It's a Gilded Age of unmatched prosperity. A growing merchant class and restless nobility demand even higher levels of craftsmanship. It also doesn't hurt that gold was just discovered in some nearby underground caverns. In this age of new wealth, the Queen is more popular than ever. Queen Gertrude has even announced that non-royal versions of the recent Jubilee gifts may be made available to the public. An enthusiastic spirit of pride fills the realm, blinding citizens to a much darker element creeping into the kingdom... King's Forge: Gold adds lustrous gold dice and luxurious new items to King's Forge. In addition to new golden items, all 30 of the original Queen's Jubilee expansion items have been re-balanced and ranked for the main deck. In total, the Gold mini-expansion adds 39 items to the main crafting deck (the most added by any expansion, even over the base game—which adds 33 items). Some of these items even have crafting requirements above 6+! Additionally, 9 new Gather locations represent the age across three themes; 3 gold-related (Fool, Gilder with an anvil icon, and a Gold Mine Docks card), 3 prosperity-related (Brewery, Warehouse, and Wishing Well), and 3 nefarious elements cards (Dark Forge, Rogue, and Sorcerer). Modular rules and scenarios introduce new and different experiences that can soften the game for casual play (addressing loss aversion/wasted effort), speed up play (e.g. everyone starts with a Gold die), or modify decision space (e.g. new win conditions—crafting for a Guild, or racing to craft a Dragonfly Charm). This expansion is aimed squarely at fans of the base game and new players looking for an exciting entry point to King's Forge with a major boost of items and new ideas.
King's Forge: Gold supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for King's Forge: Gold is 45–80 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists King's Forge: Gold for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
King's Forge: Gold has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
King's Forge: Gold belongs to these categories: Fantasy, Dice, and Expansion for Base-game. Its main mechanics are Dice Rolling, Open Drafting, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of King's Forge: Gold are: Chris Schreiber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists King's Forge: Gold as an expansion for King's Forge. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need King's Forge to use it. Check that your edition of King's Forge is compatible, as some expansions were revised between editions.