
- BGG rank
- BGG #22,645
- BGG rating
- 5.9
Book of Dragons
- 1–8 players
- 15–60 min
- Complexity 1.3/5
- 2018

2018
Rules assistance for Kings' Struggle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kings' Struggle is a board game released in 2018 for 3–6 players, 30–60 minutes per game, and ages 14 and up. It was designed by Robert Burke and its main mechanics are Hand Management, Take That, and Set Collection.
Welcome to Kings' Struggle, a negotiation-focused card game with elements of trick-taking and set collection. The game is mechanically simple, with each player playing just one card per round, and each game lasting only seven rounds. Over the course of these seven rounds, players vie to win cards and earn gold through various means, which will score the victory points required to win. While this sounds simple, what makes Kings' Struggle special are the unique card abilities that have been crafted to drive negotiation. The ability of a card you've played can be activated on your turn — or not. It's up to you. Just remember, your action or inaction is for sale! Analyzing who has the most to win or the most to lose from your current ability and leveraging it to your maximum benefit is the name of the game. You must learn to play the players, more than you learn to play the game. While anyone can learn to play Kings' Struggle in a matter of minutes, players who find success will not be those who craft the best linear card play strategy, or those who enjoy the most luck, but those who have mastered the art of negotiation. —description from the publisher
Kings' Struggle supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kings' Struggle is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kings' Struggle for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kings' Struggle has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kings' Struggle belongs to these categories: Card Game, Medieval, and Negotiation. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kings' Struggle are: Robert Burke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kings' Struggle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.