Knight Moves
BGG rank
BGG #20,300
BGG rating
6.4

Knight Moves

2005

Rules assistance for Knight Moves

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 8+
  • Complexity 2.8/5

Rules assistant for Knight Moves

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Knight Moves is a board game released in 2005 for 2 players, 10 minutes per game, and ages 8 and up. It was designed by Don Green (I) and its main mechanics are Race, Square Grid, and Grid Movement.

Similar games

About the game

From the publisher's website: Two combatants must outsmart each other in their attempt to maneuver their sphere to the opposite side of the playing field. But to do so, each rival must first lay down a course of wooden blocks from which their sphere can be catapulted. Moving the blocks like Knights in the game of Chess, precise positioning is of the utmost importance in order for the sphere to capture the win. In this fast-paced game, suggestive of basketball meets Chess, two players try to move their marble to the opposite side of the board, using 5 wooden "blocks" as passing instruments. A player may either pass the ball or move a block like a Knight in a game of Chess. The ball may be passed in any direction, but the block with a ball may not be moved. It is competitive, it is strategic, and it is quick. So get ready to Razzle-Dazzle your opponent. Online Play Super Duper Games Gamerz (turn based)

Designers

Publishers

  • Family Games, Inc.

Questions and answers

Knight Moves supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.