
- BGG rank
- BGG #5,613
- BGG rating
- 6.7
Mage Knight Dungeons
- 2–4 players
- 60 min
- Complexity 2.5/5
- 2002

2001
Rules assistance for Knights of the Dinner Table: HACK!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Knights of the Dinner Table: HACK! is a board game released in 2001 for 2–5 players, 30 minutes per game, and ages 10 and up. It was designed by Matthew Colville and its main mechanics are Tile Placement, Role Playing, and Modular Board.
This game consists of four unique character decks and 1 game master deck. It can be played with just two character decks or 1 to 4 character decks and a game master deck. The goal for the characters is to escape from the Tomb of Vectra. The game master's goal is to kill the characters. Each deck has a number of rooms, items, monsters, npcs, traps and rule changes. Characters generally try to foil each other's escape. The game is somewhat similar to Abduction, another great game by Eden Studios, but definitely also very different.
Knights of the Dinner Table: HACK! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Knights of the Dinner Table: HACK! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Knights of the Dinner Table: HACK! for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Knights of the Dinner Table: HACK! has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Knights of the Dinner Table: HACK! belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Tile Placement, Role Playing, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Knights of the Dinner Table: HACK! are: Matthew Colville. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Knights of the Dinner Table: HACK! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.