
- BGG rating
- 8.0
[kosmopoli:t] Deuxième service
- 4–8 players
- 6 min
- Complexity 1.0/5
- 2022
![[kosmopoli:t]](https://img.meeplerules.com/insecure/rs:fit:1080:1080/plain/https%3A%2F%2Fmeeplerules.nbg1.your-objectstorage.com%2Fcovers%2F297658.png@webp)
2020
Rules assistance for [kosmopoli:t]
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
[kosmopoli:t] is a board game released in 2020 for 4–8 players, 6 minutes per game, and ages 10 and up. It was designed by Julien Prothière and Florent Toscano and its main mechanics are Cooperative Game.
Relive the evening service in six minutes in the most cosmopolitan restaurant in the world! [kosmopoliːt] is played by 4 to 8 players, among which there is always a Waitress, a Maitre d'Hotel, and Cooks. The Waitress will manage the restaurant room on the app. she will have her earphones on and will be able to take orders from customers which she will transmit to the Cooks and especially to the Butler — except that our customers come from all over the world, and wish to taste typical dishes that they request in one of their sixty languages. Natives! The Maitre d'Hotel notes as best as he can all the orders from the waitress, and constantly repeats them to the cooks. He has the pivotal role of the restaurant, he makes the link throughout the game between the room and the kitchen and is responsible for coordinating and managing the whole. Each Cook manages types of food by having the piles of corresponding cards, and is also the expert cook of a continent: he thus has all the cards of this continent. Each of these cards corresponds to a language and includes the six dishes that are served in that language. Each dish is written by a transliteration (as it is understood in French) and accompanied by the name and drawing of one of its ingredients. When a cook has found a dish on a card, he asks the others for the necessary ingredient (if he does not have it himself) and gives these two cards (language + ingredient) to the head waiter. The latter therefore adds to these two cards the appropriate table card (which he would normally have noted down!) and gives everything to the Waitress. As soon as the Waitress can, she will serve the table on the app by selecting the table in question, then the right ingredient, then the right language! So, satisfied customer? [kosmopoli:t] is scalable! Initially you will have access only to level 1 and will have to unlock the other levels! Then you can open the latest deck of cards with new ingredients and new languages! The game has a hundred goals to achieve and scores to pulverize! The game is also full of surprises, with some levels having an inspector from Guide Michelin, some having nonexistent dishes to discover, and some having things still to discover... —description from the publisher
[kosmopoli:t] supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for [kosmopoli:t] is 6 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists [kosmopoli:t] for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
[kosmopoli:t] has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
[kosmopoli:t] belongs to these categories: Party Game and Real-time. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of [kosmopoli:t] are: Julien Prothière and Florent Toscano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists [kosmopoli:t] as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.