
- BGG rating
- 6.3
Kraków 1325 AD: 3-player expansion
- 3 players
- 45 min
- Complexity 2.3/5
- 2009

2008
Rules assistance for Kraków 1325 AD
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

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Answers come from the official rulebook, with the page to check.
Kraków 1325 AD is a board game released in 2008 for 4 players, 45–120 minutes per game, and ages 10 and up. It was designed by Peter Struijf and its main mechanics are Hand Management, Area Majority / Influence, and Team-Based Game.
Krakow 1325 AD is a 4-player card game full of trickery, which interacts with a map board. The game was first presented to the boardgaming world at Spiel 08 in Essen (October 2008) in two versions - English and Dutch. The setting is Krakow, capital of Medieval Poland. The players form into two teams of ruthless crooks, which compete for influence and riches through a card game using a deck of 56 special "Intrigue Cards". But below the surface, things get uglier: every player has a hidden Identity and secretly competes against all others, including his own teammate. And there can be only one winner at game end... The game comprises a mapboard, a card set of 56 Intrigue and 8 Special Cards, 4 Treasury boxes, 110 wooden Influence Tokens and 10 Victory Point/Turn markers. Krakow 1325 AD is a game of strategy and trickery, overloaded with original artwork and a warped sense of humour. In October 2009, a 3-player expansion to Krakow 1325 AD was published (English/Dutch and German versions). The game can be ordered directly from the designer/publisher by sending a private mail through Boardgamegeek.
Kraków 1325 AD supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Kraków 1325 AD is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kraków 1325 AD for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kraków 1325 AD has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kraków 1325 AD belongs to these categories: Card Game, Humor, and Medieval. Its main mechanics are Hand Management, Area Majority / Influence, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kraków 1325 AD are: Peter Struijf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kraków 1325 AD as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.