Krim: von Manstein's Battles for Sevastopol, 1941-1942
BGG rank
BGG #19,733
BGG rating
6.4

Krim: von Manstein's Battles for Sevastopol, 1941-1942

1990

Rules assistance for Krim: von Manstein's Battles for Sevastopol, 1941-1942

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 2.4/5

Rules assistant for Krim: von Manstein's Battles for Sevastopol, 1941-1942

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Krim: von Manstein's Battles for Sevastopol, 1941-1942 is a board game released in 1990 for 2 players and ages 12 and up. It was designed by Ty Bomba and its main mechanics are Hexagon Grid.

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About the game

Krim is a two player operational/strategic simulation of the German 11th Army's operations in the Crimean Peninsula from late October 1941 through 4 July 1942.

Mechanics

Designers

Publishers

  • XTR Corp

Questions and answers

Krim: von Manstein's Battles for Sevastopol, 1941-1942 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.