
- BGG rank
- BGG #7,439
- BGG rating
- 7.2
Dungeons of Infinity
- 1–5 players
- 60–120 min
- Complexity 2.8/5
- 2021

2002
Rules assistance for Krone & Schwert
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Krone & Schwert is a board game released in 2002 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Klaus-Jürgen Wrede and its main mechanics are Modular Board, Action Points, and Campaign / Battle Card Driven.
Krone & Schwert is a territory building game with the following structure: Build forts, cities and cathedrals and get a large piece of land to build it on. If you think you want to be king, start a revolution and hope you get as many players behind you to win the crown and the victory-points that go along with it. If the other players decide to stand behind the king you lose this attack and the victory - points are for the king and his helpers only. This is a boardgame with cards for building and fighting. You have 3 action points to spend every turn. During the game there are cards with extra victory-points for every cathedral, city and fort you own.
Krone & Schwert supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Krone & Schwert is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Krone & Schwert for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Krone & Schwert has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Krone & Schwert belongs to these categories: Fighting, Medieval, and City Building. Its main mechanics are Modular Board, Action Points, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Krone & Schwert are: Klaus-Jürgen Wrede. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Krone & Schwert as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.