
- BGG rank
- BGG #16,514
- BGG rating
- 6.1
Kogworks
- 2 players
- 30 min
- Complexity 1.6/5
- 2007

2005
Rules assistance for Krusade
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Krusade is a board game released in 2005 for 2–4 players, 45 minutes per game, and ages 6 and up. It was designed by Mark Wood and Frank Dyksterhuis and its main mechanics are Roll / Spin and Move, Dice Rolling, and Pattern Building.
In Krusade you roll dice to move along a track (there are a variety of paths to choose from). If you land on some spaces you collect a polyomino from a set of 18. Once you have collected 18 polyominos, you choose a challenge card and you need to use the polyominoes to create the pattern on the challenge card to win the game. While you are trying to solve the puzzle, the other players continue to play. Various locations on the board have different effects such as "return all your pieces and start again", "take a piece from every player", or "swap seats with any player".
Krusade supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Krusade is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Krusade for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Krusade has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Krusade belongs to these categories: Dice, Abstract Strategy, and Puzzle. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Krusade are: Mark Wood and Frank Dyksterhuis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Krusade as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.