
- BGG rank
- BGG #7,808
- BGG rating
- 7.7
La Bataille d'Auerstædt
- 2 players
- 330–480 min
- Complexity 3.9/5
- 1977

2014
Rules assistance for La Bataille de Vauchamps
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
La Bataille de Vauchamps is a board game released in 2014 for 1–2 players, 240 minutes per game, and ages 12 and up. It was designed by Dennis A. Spors, Monte Mattson, and James Soto and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
"VAUCHAMPS" is a tactical game in the La Bataille series with a different rule set from those used by the other publishers in the series. Publisher's information: For the casual reader who looks into the “100 Days” and the Waterloo Campaign, one of the early questions is, “Who (the heck) is Grouchy?” Followed up by wondering why (on earth) Napoleon would give this guy a third of his army and depend on him to keep Blücher’s Prussians far from Wellington. In context of Grouchy’s performance then, it’s a very reasonable question. But the answer goes back to February,1814, where - at the Battle of Vauchamps – then-Cavalry-General Grouchy showed he could be extremely good at chasing Blücher. Vauchamps is one of those interesting battles mostly lost in the blur of “the 1814 Campaign,” where Napoleon kept giving bloody noses to the advancing allied armies but never quite had the strength for a decisive victory. Few Allied noses were as far out in front as that of Marshal Blücher. There, in a small chapter called the “Six Days Campaign,” Napoleon dealt the “Army of Silesia” defeat after defeat. Reeling from this, Blücher tried to disengage from Napoleon’s personal attention and attack an isolated corps under Marmont, with a mostly infantry force that included the names Zieten, Pirch, and Kleist that we would see in 1815.) But “Boney” anticipated that move and turned the tables on Blücher’s Prussians and Russians, who were advancing with little cavalry. For one time in 1814, Napoleon had more horses engaged and used them well. The Battle of Vauchamps can be seen in three phases...Blücher advancing while Marmont falls back toward reinforcement, Marmont’s counterattack, and Blücher’s shock at discovering “the Ogre” again confronting him and falling back. Phase 3 is a long pursuit action - French cavalry hounding Allied squares (and breaking several!) Had the ground been less muddy (allowing the French horse artillery to stay closer), things would have been even worse for the Allies. As it was, in the final count, Allied losses may have been greater than 10-1 over the French, and Blücher (once again) was very nearly captured. [publisher's description] La Bataille de Vauchamps is the 2013 ATO Annual. Designed by the original Marshal Enterprises team of Monte Matteson, Dennis Spors and James Soto, it comes with a full color, 17" x 44" map board and over 400 colorful, die-cut counters, plus rules, charts and everything you need. Vauchamps serves as a good intro or entry level game to the “La Bataille” system, made popular with Clash of Arms Games and with fans all over the world. Our Annual also includes a deluxe-sized magazine with even more articles and interesting stories. Learn more about this intriguing battle, and other items of military history as well.
La Bataille de Vauchamps supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for La Bataille de Vauchamps is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists La Bataille de Vauchamps for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
La Bataille de Vauchamps has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Bataille de Vauchamps belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Bataille de Vauchamps are: Dennis A. Spors, Monte Mattson, and James Soto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Bataille de Vauchamps as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.