
- BGG rating
- 6.1
La Maldición: Héroes de Lorthar – Despertar de las Razas: Mazo de Expansión
- 2–12 players
- 20–60 min
- 2021

2020
Rules assistance for La Maldición: Héroes de Lorthar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
La Maldición: Héroes de Lorthar is a board game released in 2020 for 2–8 players, 20–60 minutes per game, and ages 6 and up. It was designed by Cristian Squitieri and Ricardo Iassogna and its main mechanics are Variable Player Powers, Hand Management, and Take That.
A terrible curse has befallen the group of adventurers (players). Now they try to rid themselves of this curse by discarding their curse card. The first player to manage this will be the winner. Each player has a hero card, a curse card and seven action cards. Action cards are discarded in turn, by playing either the same symbol or the same color as the card played before. A player who cannot play must draw new cards. When a player has no action cards left in hand, they can announce "Maldición" ("Curse"), and will have to try to place their curse card according to the usual rules. Each action card has an effect on other players or oneself. Some allow to use the special ability of a players hero card, others are the traditional "draw 2", "skip a turn", etc. There are various game modes for different numbers of players.
La Maldición: Héroes de Lorthar supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for La Maldición: Héroes de Lorthar is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists La Maldición: Héroes de Lorthar for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
La Maldición: Héroes de Lorthar has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Maldición: Héroes de Lorthar belongs to these categories: Card Game and Fantasy. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Maldición: Héroes de Lorthar are: Cristian Squitieri and Ricardo Iassogna. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Maldición: Héroes de Lorthar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.