
- BGG rank
- BGG #2,852
- BGG rating
- 7.6
Last Night on Earth: Timber Peak
- 2–6 players
- 90 min
- Complexity 2.6/5
- 2012

Rules assistance for Last Night on Earth: Growing Hunger
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Last Night on Earth: Growing Hunger is an expansion for Last Night on Earth: The Zombie Game released in 2008 for 2–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move.
Growing Hunger is an expansion to Last Night on Earth: The Zombie Game, a survival horror board game that pits small-town Heroes head-to-head against a limitless horde of Zombies (players can play on the Hero team or as the Zombies). A modular board randomly determines the layout of the town at the start of each game and there are several different scenarios to play, adding lots of replay-ability. Fast Paced Game Play with Easy To Learn rules allows players to jump right into the action, while Strategic Depth and Strong Cooperative Play keeps the game interesting.
Last Night on Earth: Growing Hunger supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Last Night on Earth: Growing Hunger is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Last Night on Earth: Growing Hunger for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Last Night on Earth: Growing Hunger has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Last Night on Earth: Growing Hunger belongs to these categories: Fighting, Horror, and Zombies. Its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Last Night on Earth: Growing Hunger are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Last Night on Earth: Growing Hunger as an expansion for Last Night on Earth: The Zombie Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Last Night on Earth: The Zombie Game to use it. Check that your edition of Last Night on Earth: The Zombie Game is compatible, as some expansions were revised between editions.