Last Night on Earth: The Zombie Game
BGG rank
BGG #1,112
BGG rating
6.9

Last Night on Earth: The Zombie Game

2007

Rules assistance for Last Night on Earth: The Zombie Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–90 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Last Night on Earth: The Zombie Game

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Answers come from the official rulebook, with the page to check.

Last Night on Earth: The Zombie Game is a board game released in 2007 for 2–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move.

Expansions

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About the game

Last Night on Earth: The Zombie Game is a survival horror board game that pits small-town heroes head-to-head against a horde of zombies. A team of four heroes is chosen by one set of players, and the zombies are controlled by one or two players. Each hero has its own special abilities. The board is modular, which changes the layout of the town and start positions of each hero. The game comes with several scenarios, which include simple survival, rescue, or escape. Differing combinations of heroes, scenarios, and board configurations offer a lot of replayability. A hero deck and a zombie deck deliver tactical bonuses to each side. Combat is resolved using six-sided dice, modified by the weapon cards with which heroes may be equipped. Many of the cards include zombie movie tropes to achieve a feel of playing out a horror movie. All the game art is photographic, enhancing the cinematic feel. The game also comes with a CD soundtrack of original thematic music. Each hero has its own plastic sculpted miniature. The game also has 14 zombies in two colors. Other objects and effects are represented by high-quality cardboard counters.

Questions and answers

Last Night on Earth: The Zombie Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.