League of Dungeoneers: Companions
BGG rating
8.7

Expansion for League of Dungeoneers

League of Dungeoneers: Companions

2022

Rules assistance for League of Dungeoneers: Companions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90–180 min
  • 12+

Rules assistant for League of Dungeoneers: Companions

What would you like to know?

Answers come from the official rulebook, with the page to check.

League of Dungeoneers: Companions is an expansion for League of Dungeoneers released in 2022 for 1–4 players, 90–180 minutes per game, and ages 12 and up. It was designed by Michael Lundstedt and its main mechanics are Dice Rolling, Role Playing, and Modular Board.

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About the game

"This expansion allows you to hire mercenaries to follow you on your quest. When playing solo, this will make the game faster since there is less to keep track of than with complete heroes--the mercenaries fight in a similar manner as the enemies. There are 15 named characters from which to choose (each with their own story) as well as an unlimited amount of generic characters from all professions. You can also choose from 3 different breeds of dogs to accompany you. Your canine friend will evolve with experience and learn new abilities just like your hero. Finally, there are 10 different types of familiars for your wizard to acquire, each with its own benefit. As you fight together, the bond between you and your familiar will strengthen and increase your effectiveness." —description from the publisher

Questions and answers

League of Dungeoneers: Companions supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.