Legend of the Five Rings: The Card Game – Clan War
BGG rating
8.1

Expansion for Legend of the Five Rings: The Card Game

Legend of the Five Rings: The Card Game – Clan War

2020

Rules assistance for Legend of the Five Rings: The Card Game – Clan War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 45–90 min
  • 14+
  • Complexity 3.3/5

Rules assistant for Legend of the Five Rings: The Card Game – Clan War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Legend of the Five Rings: The Card Game – Clan War is an expansion for Legend of the Five Rings: The Card Game released in 2020 for 2–6 players, 45–90 minutes per game, and ages 14 and up. It was designed by Brad Andres and Tyler Parrott and its main mechanics are Variable Player Powers, Hand Management, and Secret Unit Deployment.

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About the game

Since the launch of Legend of the Five Rings: The Card Game, the Great Clans of Rokugan have teetered on a precarious ledge. Now, in one night, that ledge has given way. New alliances have been formed, old rivalries have been ignited, and the Great Clans of Rokugan are prepared for all-out war. Declare your allegiance with Clan War, a premium expansion for Legend of the Five Rings: The Card Game that contains a total of 234 cards and introduces two new multiplayer formats to the game. The Enlightenment format sees three players racing to claim all five elemental rings, while Team Conquest allows players to join up into two teams to break each others' strongholds. When the clans clash in open war, none can be victorious alone! Not only does the expansion include the rules for how to play these formats, but most cards in the set synergize with multiplayer play, and a treaty pad and cards included in the expansion allow you to form and break alliances. —description from the publisher

Questions and answers

Legend of the Five Rings: The Card Game – Clan War supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.