Let's Kill!
BGG rank
BGG #30,520
BGG rating
5.3

Let's Kill!

1997

Rules assistance for Let's Kill!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20 min
  • 18+
  • Complexity 1.3/5

Rules assistant for Let's Kill!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Let's Kill! is a board game released in 1997 for 2–6 players, 20 minutes per game, and ages 18 and up. It was designed by Aaron Pavao and its main mechanics are Variable Player Powers and Variable Phase Order.

Expansions

Similar games

About the game

From the rules: "Let's kill is all about pretending to be a homicidal maniac with an artistic twist that goes around whacking a variety of people in a variety of places with a variety of weapons." One deck of cards contains victims, worth 1 - 10 points. The second deck contains weapons, events, surprises and locations. Each turn, draw one victim card and place it on the table, either in a location or by itself. Play one card from your hand, following the directions: weapons to kill victims to gain points, locations for future victims to gather for mass murder, surprises (bonus or penalty points) face down under victims, or events (which might result in a shootout between the players). Draw from the second deck until you have five cards. Cards can also be played during an opponent's turn depending on the results of events or surprises. Expanded by Let's Kill: A Pretty Corpse Let's Kill: Crime Scene Instigation

Designers

Publishers

  • Atlas Games
  • Sancho Games

Questions and answers

Let's Kill! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.