
- BGG rank
- BGG #7,497
- BGG rating
- 8.0
The White Tribe: Rhodesia's War 1966-1980
- 1 player
- 120–180 min
- Complexity 3.1/5
- 2018

2008
Rules assistance for Liberia: Descent Into Hell – The Liberian Civil War 1989-1996
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 is a board game released in 2008 for 2 players and 300 minutes per game. It was designed by Ben Madison and its main mechanics are Area Movement and Area Majority / Influence.
Official Description from the Fiery Dragon website: Liberia: Descent into Hell is a simulation game on the Liberian civil war of 1989-1997. The game is for two players, one representing President Samuel Doe’s Armed Forces of Liberia and its allied factions (the Government player) and the other the insurgent forces of Charles Taylor and his allies (the Rebel player). The object of the game is to control enough territory and resources at the end of the game to win a post-war election and become the undisputed President of Liberia.
Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 belongs to these categories: Wargame, Political, and Modern Warfare. Its main mechanics are Area Movement and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 are: Ben Madison. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Liberia: Descent Into Hell – The Liberian Civil War 1989-1996 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.