
- BGG rank
- BGG #3,966
- BGG rating
- 7.0
Quodd Heroes
- 1–6 players
- 30–90 min
- Complexity 3.2/5
- 2019

2023
Rules assistance for Library Labyrinth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Library Labyrinth is a board game released in 2023 for 1–5 players, 30–60 minutes per game, and ages 10 and up. It was designed by Jessica Metheringham and Mill Goble and its main mechanics are Variable Player Powers, Grid Movement, and Modular Board.
Build a team of amazing fictional and historical women to put escaped literary terrors back in their books! Can the Lady of Shalott defeat Dracula? Or Heidi and Ada Lovelace overcome a Kraken? Can Nzinga and Mary Seacole deal with the Martian Robots from War of the Worlds? Library Labyrinth is a co-operative board game set in a cursed library that plays in about 45-60 minutes for 2-5 players and around 30 minutes as a solo game. The play space is a grid of 25 octagonal tiles that can rotate and flip, revealing (and changing) parts of the library. Some tiles spawn literary terrors, which players need to defeat by drafting different book cards from their hands. These book cards each feature a fictional or historical woman with a combination of six different skills. Team up different cards to defeat specific terrors, then travel through the library to place the terrors back on the correct shelves. The curse is still at work in the library, however, undoing your good work, so make sure that you don't run out of time or let the library become overwhelmed... In more detail, on your turn you can pick up cards, trade cards, flip or rotate floor tiles, move down a lit path (as shown on the floor tiles), capture a terror, or put a terror back in the right shelf. You have three actions available with the option to donate one action to another player. After each player turn, a curse disturbance card is drawn, which disrupts the playing area by rotating a tile or spawning a new terror. When all six shelves have been filled with a captured terror, you win; if the deck of curse cards runs out or six terrors are left on the library floor before this happens, the game is lost. Library Labyrinth is a quick game leading to ridiculous character mash-ups. Of course Alice in Wonderland and Marie Curie can deal with the Big Bad Wolf! The game can also scale between a game suitable for ten-year-olds and a fiendish puzzle. Floor tiles can be swapped out to make a harder grid, more difficult monsters can be used, or the amount of time can be reduced. Each game also comes with a booklet about the characters and the literary terrors in the game.
Library Labyrinth supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Library Labyrinth is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Library Labyrinth for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Library Labyrinth has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Library Labyrinth belongs to these categories: Puzzle, Maze, and Novel-based. Its main mechanics are Variable Player Powers, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Library Labyrinth are: Jessica Metheringham and Mill Goble. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Library Labyrinth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.