Light Speed
BGG rank
BGG #5,018
BGG rating
6.3

Light Speed

2003

Rules assistance for Light Speed

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10 min
  • 10+
  • Complexity 1.2/5

For 2 players

Rules assistant for Light Speed

What would you like to know?

Answers come from the official rulebook, with the page to check.

Light Speed is a board game released in 2003 for 2–5 players, 10 minutes per game, and ages 10 and up. It was designed by James Ernest and Tom Jolly and its main mechanics are Tile Placement.

Similar games

About the game

From the Publisher: 'Light Speed is a lightning-fast card game of space combat about identical teams of spaceships dropping out of hyperspace to do battle over an extremely important asteroid. Each spaceship is equipped with 1 to 4 lasers, and the lasers have 3 different "strengths" The game is played in two stages. In the "fast round" players play their cards onto a table, trying to position them so that their laser beams will hit either the asteroid (and thereby "mining" it) or other players (causing them damage). Once one player has gotten rid of all of their cards, the "scoring round" begins. In the Scoring round, all ships of the same rank will fire at the same time. (All "1" ships will fire, then all "2" ships, etc.) If, after all the ships of the same rank have fired, a ship has more damage than it does Health, the ship is destroyed. Play continues through the ranks 1-10. Once all ships have fired, players receive 1 point for each point of health they took from their opponent, plus one point for each successful "mining" of the asteroid. Light Speed is part of the Hip Pocket Games series. Awards 2004 Listed in GAMES Magazine's GAMES 100

Publishers

  • (Unknown)
  • (Web published)
  • Portal Games
  • Cheapass Games

Questions and answers

Light Speed supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.