Little Soldiers: General Yellagreen

Expansion for Little Soldiers

Little Soldiers: General Yellagreen

2026

Rules assistance for Little Soldiers: General Yellagreen

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+

Rules assistant for Little Soldiers: General Yellagreen

What would you like to know?

Answers come from the official rulebook, with the page to check.

Little Soldiers: General Yellagreen is an expansion for Little Soldiers released in 2026 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Florent Baudry and Adrien Fenouillet and its main mechanics are Dice Rolling, Cooperative Game, and Line of Sight.

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About the game

New soldier type and objects to add to the game. GENERAL YELLAGREEN-"BUBBLE GUM" During HQ setup, you can choose General Yellagreen and take the Chest card and Order tokens of the color of your choice. Once your opponents have chosen, you can then pick the green or yellow Little Soldiers of your choice according to the mission rules. ADVANCED TACTICS" MODULE General Yellagreen has no Tactics cards at the start of the game. During the game, you can gain Tactics cards by activating and crates with Little Soldiers of the corresponding color. OBJECTS MODULE: Magnet: When you activate a Magnet, pull another Little Soldier (which can be an ally or an adversary) in the direction of the Little Soldier who activated the Magnet using a move. They must use the shortest possible route. Heavy Mortar: When you activate a Heavy Mortar, fire a Mortar Shot from your Little Soldier's position with the token. All figurines within the orange arc-both allies and adversaries-who are not protected by scenery must take as many tokens as the number shown on the visible side of the Heavy Mortar token. Promo was available in Tabletop Gaming magazine issue 111.

Questions and answers

Little Soldiers: General Yellagreen supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.