
- BGG rank
- BGG #4,555
- BGG rating
- 8.0
Lobotomy 2: Manhunt
- 1–5 players
- 60–120 min
- Complexity 3.1/5
- 2022

Rules assistance for Lobotomy: From the Deep
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lobotomy: From the Deep is an expansion for Lobotomy released in 2017 for 1–5 players, 60–180 minutes per game, and ages 14 and up. It was designed by Sebastian Kozak, Michal Kozak, Michal Marciniak, and Maciej Owsianny.
From the box: From the Deep is a Lobotomy Board Game Expansion Set inspired by the dark and twisted novels of H.P. Lovecraft. There is an ancient evil lurking in the basement of the mental hospital. The Deep Ones, an amphibious humanoid race, are preparing a ritual to call upon their deity. The only people aware of the danger are the patients of the asylum. Are they crazy or is Dagon the Great One really coming to destroy reality? Find out with 5 game changing modules included in the expansion. Go deep with new miniatures: a new character Philip Howard, a horde of Deep Ones and the terrifying Father Dagon. Alter the gameplay with a set of small boards - the locations of challenging rituals. And finally get rewarded for saving the world by a deck of mysterious, powerful, beautifully drawn artifacts.
Lobotomy: From the Deep supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lobotomy: From the Deep is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lobotomy: From the Deep for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lobotomy: From the Deep has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lobotomy: From the Deep belongs to these categories: Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Lobotomy: From the Deep and want something comparable for your next game night.
The credited designers of Lobotomy: From the Deep are: Sebastian Kozak, Michal Kozak, Michal Marciniak, and Maciej Owsianny. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lobotomy: From the Deep as an expansion for Lobotomy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lobotomy to use it. Check that your edition of Lobotomy is compatible, as some expansions were revised between editions.