
- BGG rank
- BGG #6,460
- BGG rating
- 8.6
Malifaux (Third Edition)
- 2 players
- 90–120 min
- Complexity 4.2/5
- 2019

2018
Rules assistance for Lockwood's Asylum
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lockwood's Asylum is a board game released in 2018 for 1–5 players, 45–90 minutes per game, and ages 13 and up. It was designed by Mason Crawford and its main mechanics are Take That and Deck, Bag, and Pool Building.
Lockwood's Asylum is a competitive survival horror deck-building game for 2 to 5 players. Unlike most deck-building games, Lockwood's Asylum allows players to build not only their own decks, but also the decks of their opponents. Each time a player purchases a Monster or Horror card, that card goes into the play area - or "Room" - of the player to their left. Any Ally cards that a player purchases go into their own Room, where they help defend against the Monsters and Horrors that have been placed there by the others players. At the end of the turn, the Allies, Monsters, and Horrors in the player's Room battle it out! If the Monsters are able to overwhelm the player's Allies, then any excess damage lowers the player's Health. When a player is reduced to 0 Health, they are eliminated from the game. The last player left standing survives the night and claims victory! —description from the publisher
Lockwood's Asylum supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lockwood's Asylum is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lockwood's Asylum for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lockwood's Asylum has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lockwood's Asylum belongs to these categories: Card Game, Horror, and Zombies. Its main mechanics are Take That and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lockwood's Asylum are: Mason Crawford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lockwood's Asylum as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.