
- BGG rank
- BGG #4
- BGG rating
- 8.5
Gloomhaven
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017

2025
Rules assistance for Loops
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Loops is a board game released in 2025 for 1–2 players, 90–120 minutes per game, and ages 10 and up. It was designed by Arnau Cintas and its main mechanics are Narrative Choice / Paragraph.
Loops presents an innovative game system with no rulebook. All the necessary information is on the cards. From the moment you open the box, the game guides you step by step. Card after card, you’ll uncover the story and the instructions, in the style of a “Point and Click” adventure. In Loops, one or two players will experience an adventure set in a unique universe. You’ll step into the shoes of Andrea, the protagonist, who just wants to pick up her amp. She only has to go to the place where she left it, but as soon as you start playing, you’ll realize the path is far from simple. A curse will fall upon her, forcing you to start over again and again. You must find the exact formula to move forward in the game despite this loop. You’ll have to carefully plan your steps, choose the order of the places you visit, manage your resources, gather information, and—above all—remember it when everything starts over. Do you want to live a story meticulously crafted by the author through a groundbreaking game mechanic? —description from the publisher
Loops supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Loops is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Loops for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loops has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Loops are Narrative Choice / Paragraph. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Loops and want something comparable.
The credited designers of Loops are: Arnau Cintas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loops as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.