Loot and Scoot Expansion Kit #1: Loot Harder
BGG rating
6.5

Expansion for Loot and Scoot

Loot and Scoot Expansion Kit #1: Loot Harder

2010

Rules assistance for Loot and Scoot Expansion Kit #1: Loot Harder

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Loot and Scoot Expansion Kit #1: Loot Harder

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Answers come from the official rulebook, with the page to check.

Loot and Scoot Expansion Kit #1: Loot Harder is an expansion for Loot and Scoot released in 2010 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Chris Taylor (I) and its main mechanics are Point to Point Movement.

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About the game

HE WHO DIES WITH THE MOST LOOT NOW PROBABLY FOUND THE STAIRS DOWN TO THE 2nd LEVEL The first expansion for Loot and Scoot adds new monsters, new treasures, new adventurers, new buildings and the official solitaire rules. With this expansion, you can build Fountains of Healing, Statues of Glory (with a value based on how well you can loot the dungeon) and even own a Tavern. Dual-class characters, like Paladins and Rangers, can be hired at the Inn. Secret Rooms are waiting to be discovered, hiding incredible powerful magical weapons (loot a +1 Dagger or Wand of Magic +1!). New traps are available to hinder (or kill) your opponents. Even the undead stir in the dungeons below. Two additional player mats are included for variety. Now every dungeon master can have their own dungeon type. Notice: This Expansion Kit is not a ‘stand alone’ game. To use it, you must own a copy of Loot and Scoot Complexity: 2 on a 9 scale Solitaire Suitability: 4 on a 9 scale Scale: Individual heroes vs. individual or groups of monsters Game Components: One illustrated, color 2-page Rules sheet 40 color, die-cut 5/8" square playing pieces 2 Dungeon player mats

Questions and answers

Loot and Scoot Expansion Kit #1: Loot Harder supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.