Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire
BGG rank
BGG #4,900
BGG rating
6.8

Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire

2015

Rules assistance for Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 10 min
  • 14+
  • Complexity 1.3/5

For 2 players

Rules assistant for Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire is a board game released in 2015 for 2–6 players, 10 minutes per game, and ages 14 and up. It was designed by Seiji Kanai, Hayato Kisaragi, and Masato Uesugi and its main mechanics are Hand Management, Player Elimination, and Memory.

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About the game

In the distant past, a starship from a faraway world appeared in the sky. Damaged in battle, the craft broke apart and traced lines of fire across the horizon. These falling stars crashed to the surface, and in the ages to come, became enshrined in legends as the Lost Legacy. Discover where the Lost Legacy can be found and win the game! Lost Legacy: Second Chronicle contains two sets of game cards: Vorpal Sword and Whitegold Spire. Each set can be played independently or mixed together with other sets to create a unique custom set. As for how to play, Lost Legacy is a game of risk, deduction, and luck for 2–4 players. You start the game with one card in hand from a deck of sixteen cards. On a turn, you do the following: Draw: Draw the top card from the deck and add it to your hand. Play: Choose one of the two cards in hand to play and place it face up in front of you. Effect: Carry out the played card's effect, after which the card is considered as discarded. End: If there is at least one card left in the deck, the turn goes to the next player; if not, the investigation phase starts. Using the investigation speed indicated on the card each player has in hand, players take turns guessing which player (whether yourself or someone else) holds the "Lost Legacy" card; this card might also be in the "Ruins", a location that holds one card at the start of the game and possibly acquires more cards during play. The player who guesses correctly wins; if no one finds the Lost Legacy, then everybody loses. In Whitegold Spire, when someone discovers the Lost Legacy, the game ends, everyone tallies the value of the cards they've played and the card left in hand, and whoever has the highest total wins. By combining different Lost Legacy sets (while keeping only a single Lost Legacy card in play), up to six players can compete at the same time.

Publishers

  • Pegasus Spiele
  • Devir
  • Alderac Entertainment Group

Questions and answers

Lost Legacy: Second Chronicle – Vorpal Sword & Whitegold Spire supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.