
- BGG rank
- BGG #622
- BGG rating
- 7.4
Amerigo
- 2–4 players
- 90 min
- Complexity 3.0/5
- 2013

Rules assistance for Luna: Metal Coins
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Luna: Metal Coins is an expansion for Luna released in 2020 for 1–4 players, 60–100 minutes per game, and ages 12 and up. It was designed by Stefan Feld and Ralph Bruhn and its main mechanics are Point to Point Movement, Area Majority / Influence, and Tile Placement.
The new content includes 93 Metal Moon Coins, Wooden Priestess Figure, 4 Oversized Wooden Preacher Novice Meeples, and 1 embroidered drawstring bag. Featuring new game play rules: The new priestess figure moves around within the temple itself, giving bonuses to adjacent novices at the end of each round. The larger novice "preacher" figures give players extra strength on the islands.
Luna: Metal Coins supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Luna: Metal Coins is 60–100 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Luna: Metal Coins for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Luna: Metal Coins belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are Point to Point Movement, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Luna: Metal Coins are: Stefan Feld and Ralph Bruhn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Luna: Metal Coins as an expansion for Luna. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Luna to use it. Check that your edition of Luna is compatible, as some expansions were revised between editions.