Mad Arena
BGG rank
BGG #25,512
BGG rating
5.8

Mad Arena

2009

Rules assistance for Mad Arena

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 30 min
  • 10+
  • Complexity 1.0/5

For 2 players

Rules assistant for Mad Arena

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mad Arena is a board game released in 2009 for 2–7 players, 30 minutes per game, and ages 10 and up. It was designed by Guillaume Blossier and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

Similar games

About the game

Players pick from unique characters and fight it out in small arena by carefully managing each character's action cards. After each player picks an action, initiatives are compared. Dice are then rolled to determine the result. There are three styles of play: Ultimate Warrior (every man for himself) Team Spirit (teams of three face each other) Brothers in Arms (teams of two strive to survive) The characters are: Agaric the little hairy feet musketeer Bonzai the samurai dwarf Cactus the gladiator orc Sorgho the matador minotaur Burdock the highlander the lion Baobab the barbaric tree man Zamioculcas the red dragon The game includes: 44 square cards 8 pieces 1 token 5 dice 1 Rules booklet color 1 box 140x100x25 mm

Questions and answers

Mad Arena supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.