Mad Scientist University Course Packet: Independent Study
BGG rating
5.2

Expansion for Mad Scientist University

Mad Scientist University Course Packet: Independent Study

2005

Rules assistance for Mad Scientist University Course Packet: Independent Study

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–7 players
  • 45 min
  • 10+

Rules assistant for Mad Scientist University Course Packet: Independent Study

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mad Scientist University Course Packet: Independent Study is an expansion for Mad Scientist University released in 2005 for 3–7 players, 45 minutes per game, and ages 10 and up. It was designed by Zachary William Anderson and its main mechanics are Storytelling.

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About the game

Course Packs add 50 new cards from a specific discipline to the Mad Scientist Universitycore game. From the publisher: INDEPENDENT STUDY: Ever ______ with _______? Want to take a course on _______? Wish _______ offered an advanced ______ program? Now ______ can _______with the _______ of them, by enrolling in Mad _______ University's independent study program! Contains 50 blank cards you can use to explore your own ideas. Expands: Mad Scientist University

Questions and answers

Mad Scientist University Course Packet: Independent Study supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.