
- BGG rank
- BGG #22,182
- BGG rating
- 8.9
The 13th Street Crew
- 3–7 players
- 30–60 min
- 2024

2009
Rules assistance for Мафия
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Мафия is a board game released in 2009 for 6–20 players, 40 minutes per game, and ages 12 and up. Its main mechanics are Deduction, Negotiation, and Hidden Roles.
This is a classical edition of “Mafia”. The kit contains 26 cards (with a maniac), as well as tournament and training rules. The connoisseurs of this game will surely get interested in the scheme of tournament plans originally destined for diplomats training. The design is traditionally severe, i.e. maximally convenient for a serious game in a trained group. The essence of the game is in psychological search of “mafia” by civilians in terms of constantly decreasing number of the latter. The game is edited in three versions: with paper and plastics cards, and also a premium version with the illustrated manual in spirit of “the old mafia”. Plastic cards are waterproof, serve for a long time, are not marked and may be folded without any defects. It is better to choose plastic cards iа you intend to play “Mafia” often in large groups. The premium version is provided with a detailed game instruction including the descriptive characteristics of personages and a special notebook for a leader in the back part of book with the rules. The premium version will enable convenient playing at corporate events. It still also be an excellent present for a chief or for a good friend. Keep in mind that professionals use the masks in game. They are also edited in a separate box and are among the low-cost in this market. A big box of 10 masks looks like a bottle of expensive whisky from apart, it will surely help you to bring absolutely new atmosphere to the game and to make it much more serious and interesting. In other words, you have to play it to understand how cool it is.
Мафия supports 6–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Мафия is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Мафия for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Мафия has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Мафия belongs to these categories: Card Game, Deduction, and Mafia. Its main mechanics are Deduction, Negotiation, and Hidden Roles. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Мафия as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.