Mag·Blast (Second Edition)
BGG rank
BGG #6,808
BGG rating
6.4

Mag·Blast (Second Edition)

2002

Rules assistance for Mag·Blast (Second Edition)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 20 min
  • 10+
  • Complexity 1.6/5

For 2 players

Rules assistant for Mag·Blast (Second Edition)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mag·Blast (Second Edition) is a board game released in 2002 for 2–8 players, 20 minutes per game, and ages 10 and up. It was designed by Christian T. Petersen and Anders M. Petersen and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones). Re-implements: Mag·Blast Re-implemented by: Mag·Blast: Third Edition

Questions and answers

Mag·Blast (Second Edition) supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.