
- BGG rank
- BGG #4,326
- BGG rating
- 6.8
Magic Mountain
- 2–6 players
- 15 min
- Complexity 1.0/5
- 2021

2023
Rules assistance for Magic Dwarf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Magic Dwarf is a board game released in 2023 for 1–6 players, 20 minutes per game, and ages 5 and up. It was designed by Bernhard Weber and Jens-Peter Schliemann and its main mechanics are Hand Management, Race, and Cooperative Game.
In Magic Dwarf, you want to race the sorcerer's apprentices as quickly as possible to the end of the path to collect crystals for their magic wands from the dwarf Rupert, but you must avoid the witches to do so. To set up, place the game boards to create a colorful path, place all of the apprentices on the end of the path opposite the mine, and scatter the cards face down around the table. The first player reveals two cards, then uses one of them to move the depicted character — apprentice or witch — to the next field on the path of the same color. The remaining card stay face up, then the next player reveals a new card, chooses one of the two, etc. If all of the sorcerers' apprentices make it to the mine before the witches, the players all win together. Magic Dwarf can be played at different levels of difficulty, and it can also be played competitively in addition to co-operatively.
Magic Dwarf supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Magic Dwarf is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic Dwarf for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic Dwarf has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic Dwarf belongs to these categories: Card Game and Children's Game. Its main mechanics are Hand Management, Race, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magic Dwarf are: Bernhard Weber and Jens-Peter Schliemann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic Dwarf as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.