Magic Maze: Hidden Roles
BGG rating
6.9

Expansion for Magic Maze

Magic Maze: Hidden Roles

2018

Rules assistance for Magic Maze: Hidden Roles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 15 min
  • 8+
  • Complexity 1.5/5

Rules assistant for Magic Maze: Hidden Roles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magic Maze: Hidden Roles is an expansion for Magic Maze released in 2018 for 3–8 players, 15 minutes per game, and ages 8 and up. It was designed by Kasper Lapp and its main mechanics are Variable Player Powers, Grid Movement, and Modular Board.

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About the game

Magic Maze: Hidden Roles presents a new challenge when your group of adventurers is trying to grab the right items and exit the maze. Turns out that one or more of you might not actually be interested in leaving. Yes, you have a traitor in your midst, someone who is trying to thwart the team from exiting — but if they get called out during the game, then someone else gets to claim their action and take charge of it, so they'll need to be sneaky in order to keep the clock running and let the team fail. Hidden Roles also includes challenge cards that players might acquire before or during play: visit this location, claim that object. Can you make others help you achieve your hidden goal? Note from publisher: These expansions don't work with fewer than 3 players.

Questions and answers

Magic Maze: Hidden Roles supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.