
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Rules assistance for Magic Number Eleven: GK Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magic Number Eleven: GK Expansion is an expansion for Magic Number Eleven released in 2024 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by Bonghwan Ju.
Add goalkeepers to the Magic Eleven game. Three cards and a small rulesheet.
Magic Number Eleven: GK Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Magic Number Eleven: GK Expansion is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic Number Eleven: GK Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic Number Eleven: GK Expansion has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic Number Eleven: GK Expansion belongs to these categories: Expansion for Base-game and Sports. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Magic Number Eleven: GK Expansion and want something comparable for your next game night.
The credited designers of Magic Number Eleven: GK Expansion are: Bonghwan Ju. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic Number Eleven: GK Expansion as an expansion for Magic Number Eleven. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magic Number Eleven to use it. Check that your edition of Magic Number Eleven is compatible, as some expansions were revised between editions.