
- BGG rank
- BGG #890
- BGG rating
- 7.1
KeyForge: Call of the Archons
- 2 players
- 15–45 min
- Complexity 2.5/5
- 2018

Rules assistance for Magic: The Gathering – Apocalypse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Magic: The Gathering – Apocalypse is an expansion for Magic: The Gathering released in 2001 for 2 players, 20 minutes per game, and ages 13 and up. It was designed by Richard Garfield and its main mechanics are Hand Management.
"Enemy colors are banding together like never before. All creatures show signs of the Apocalypse, as new magical abilities threaten to unleash multicolored mayhem. If you’re wise and learn how to wield their fury, their cataclysmic power could be your own. This 143-card set features a host of new mechanics and multicolored madness: Envoys, Siphon Creatures, Enemy Pain Lands, Enemy Split Cards, Disciples, Volvers, and Sanctuaries." —description from the publisher
Magic: The Gathering – Apocalypse supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Magic: The Gathering – Apocalypse is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Magic: The Gathering – Apocalypse for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Magic: The Gathering – Apocalypse has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Magic: The Gathering – Apocalypse belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Magic: The Gathering – Apocalypse are: Richard Garfield. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Magic: The Gathering – Apocalypse as an expansion for Magic: The Gathering. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Magic: The Gathering to use it. Check that your edition of Magic: The Gathering is compatible, as some expansions were revised between editions.